Earlier this year, Sony (SNE) revealed that its PlayStation Suite for mobile devices had been renamed to PlayStation Mobile. The gaming service, which launched in 2011, initially allowed owners of PlayStation certified devices, such as the Xperia Play, to play older PlayStation games on their Android smartphones and tablets. At the Electronic Entertainment Expo in June, Sony announced that it was bringing Playstation Mobile to HTC’s (2498) devices, making the Taiwanese smartphone vendor the first non-Sony company to earn the certification.
Now, on Tuesday at Gamescom, Sony gave additional details about the service, revealing that users will be able to connect to it with their PlayStation Network ID. Games purchased for one device can be played on any PlayStation Mobile-enabled devices including smartphones and tablets, as well as on the PS Vita.
The Japanese electronics giant also announced that ASUS (2357) and Wikipad hardware have become Playstation Certified. According to Sony Computer Entertainment Europe CEO Jim Ryan, per The Verge, PlayStation Mobile will offer games from both major and indie developers through the PlayStation Store in the near future.
A new study from ABI Research found that Sony and Nintendo are struggling against the rise of smartphones and tablets in gaming. The two companies are expected to ship more than 38 million handheld gaming devices in 2013, a number significantly lower than the previous peak of 47 million units in 2008. Shipments after 2013 are expected to continue to decline, and the firm says handheld gaming devices will only survive as a niche, while smartphone and tablet sales continue to increase. “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand,” senior ABI analyst Michael Inouye said. “The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.” Read on for ABI Research’s press release.
Handheld Gaming Devices in Downward Spiral to Niche Status Thanks to Tablets and Mobile Devices
SCOTTSDALE, Ariz. – June 7, 2012
Over 38 million handheld gaming devices from Sony and Nintendo are expected to ship in 2013 –a maximum that is significantly lower than the previous peak of 47 million units in 2008. Unit shipments following 2013 are expected to decline slightly, but dedicated handheld gaming devices are a sustainable niche, with forecasts relatively flat through 2017. Smartphone and tablet use for gaming continues to expand, making the mobile gaming market an increasingly important companion to dedicated handheld gaming.
Senior analyst Michael Inouye comments, “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand. The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.”
Following an initially strong 1Q 2011 launch, Nintendo’s 3DS experienced a far weaker second quarter, prompting the company to dramatically lower the price of the handheld (from ~$249 to ~$170). The lower price, with additional titles, spurred sales to over 15 million through the 2011 calendar year. In late 2011, Sony launched the Vita in Japan with a wider launch in February 2012 to decent sales, although the price might prove an issue for Sony as well, despite significantly more robust hardware.
Inouye adds, “The mobile and tablet markets have increased consumers’ price sensitivity. First party developers and key game franchises will be vital cogs for the industry in the future, since hardware alone is not going to cut it given the shorter upgrade cycles for mobile devices.” Recent announcements at E3 from Nintendo and Microsoft, coupled with past mobile-centric initiatives by Sony, make clear that mobile experiences will be integrated into “dedicated” gaming experiences (both console and portable).