Tags nintendo 3ds

New Nintendo 3DS Review: A Terrible Name for a Worthy Successor

Portable gaming is Nintendo's wheelhouse: it pioneered the category with the Game Boy, reinvented it with the Nintendo DS, and uses its current generation, the Nintendo 3DS, to help pay the bills in the wake of underwhelming Wii U sales. Starting today, you can buy the company's latest gaming handheld: The New Nintendo 3DS. It's better than it sounds.

Read more...








Comments Off on New Nintendo 3DS Review: A Terrible Name for a Worthy Successor

Photo

Sean Buckley

February 13th

Uncategorized

Moto X As Low As $20, Gaming Systems And Monitors And GPUs [Deals]

Moto X As Low As $20, Gaming Systems And Monitors And GPUs [Deals]

Following a recent across the board price drop to $100, Amazon is taking another 40 dollars off the price of the Moto X for AT&T subscribers, and $50 off for Verizon users. This the best Android phone for most people, and even if you're enamored by today's reveal of the Nexus 5, this is quite a bit cheaper.

Read more...


    






Comments Off on Moto X As Low As $20, Gaming Systems And Monitors And GPUs [Deals]

Photo

Shane Roberts

November 1st

Uncategorized

Hulu Plus Lands On The Nintendo 3DS

hulu-logo

Hulu, one of three big reasons why you should probably cut the cable soon, has today announced that it will provide access to its library of streamable TV shows and movies to Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS owners.

According to the official blog post, Hulu and Nintendo worked together to provide a solid experience across the various handheld gaming devices, one that “takes advantage of the systems’ dual screen option.

This means that users can be viewing Hulu content on the top screen while browsing through content options on the bottom screen. And where browsing is concerned, Hulu ensures that it’s the same user experience Huluers have grown accustomed to, with trays for each category of content including recommendations.

Moreover, Hulu users who have both the Nintendo 3DS and a Nintendo Wii or Wii U are in luck. Hulu has built out the 3DS app to automatically swap a show from the Wii to the Nintendo 3DS as you leave the house. Clever.

The Hulu app on 3DS also comes with a feature called Smart Play, which lets you instantly resume the last episode you were watching on any device from a single button.

Finally, Hulu has implemented a Kids Lock on the 3DS app that only lets users surf content from Hulu’s kid’s section, which is pretty important considering the demographic of Nintendo 3DS and 2DS users.

As with any new sign-up on Hulu, you’ll get a one-week free trial here.

Comments Off on Hulu Plus Lands On The Nintendo 3DS

Photo

Jordan Crook

October 17th

Gadgets

Tablets and smartphones are turning handheld gaming devices into a niche

Mobile Gaming Handheld Devices Study

A new study from ABI Research found that Sony and Nintendo are struggling against the rise of smartphones and tablets in gaming. The two companies are expected to ship more than 38 million handheld gaming devices in 2013, a number significantly lower than the previous peak of 47 million units in 2008. Shipments after 2013 are expected to continue to decline, and the firm says handheld gaming devices will only survive as a niche, while smartphone and tablet sales continue to increase. “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand,” senior ABI analyst Michael Inouye said. “The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.” Read on for ABI Research’s press release.

Handheld Gaming Devices in Downward Spiral to Niche Status Thanks to Tablets and Mobile Devices

SCOTTSDALE, Ariz. – June 7, 2012

​Over 38 million handheld gaming devices from Sony and Nintendo are expected to ship in 2013 –a maximum that is significantly lower than the previous peak of 47 million units in 2008. Unit shipments following 2013 are expected to decline slightly, but dedicated handheld gaming devices are a sustainable niche, with forecasts relatively flat through 2017. Smartphone and tablet use for gaming continues to expand, making the mobile gaming market an increasingly important companion to dedicated handheld gaming.

Senior analyst Michael Inouye comments, “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand. The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.”

Following an initially strong 1Q 2011 launch, Nintendo’s 3DS experienced a far weaker second quarter, prompting the company to dramatically lower the price of the handheld (from ~$249 to ~$170). The lower price, with additional titles, spurred sales to over 15 million through the 2011 calendar year. In late 2011, Sony launched the Vita in Japan with a wider launch in February 2012 to decent sales, although the price might prove an issue for Sony as well, despite significantly more robust hardware.

Inouye adds, “The mobile and tablet markets have increased consumers’ price sensitivity. First party developers and key game franchises will be vital cogs for the industry in the future, since hardware alone is not going to cut it given the shorter upgrade cycles for mobile devices.” Recent announcements at E3 from Nintendo and Microsoft, coupled with past mobile-centric initiatives by Sony, make clear that mobile experiences will be integrated into “dedicated” gaming experiences (both console and portable).

Comments Off on Tablets and smartphones are turning handheld gaming devices into a niche

Photo

Dan Graziano

June 9th

Uncategorized

Tablets and smartphones are turning handheld gaming devices into a niche

Mobile Gaming Handheld Devices Study

A new study from ABI Research found that Sony and Nintendo are struggling against the rise of smartphones and tablets in gaming. The two companies are expected to ship more than 38 million handheld gaming devices in 2013, a number significantly lower than the previous peak of 47 million units in 2008. Shipments after 2013 are expected to continue to decline, and the firm says handheld gaming devices will only survive as a niche, while smartphone and tablet sales continue to increase. “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand,” senior ABI analyst Michael Inouye said. “The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.” Read on for ABI Research’s press release.

Handheld Gaming Devices in Downward Spiral to Niche Status Thanks to Tablets and Mobile Devices

SCOTTSDALE, Ariz. – June 7, 2012

​Over 38 million handheld gaming devices from Sony and Nintendo are expected to ship in 2013 –a maximum that is significantly lower than the previous peak of 47 million units in 2008. Unit shipments following 2013 are expected to decline slightly, but dedicated handheld gaming devices are a sustainable niche, with forecasts relatively flat through 2017. Smartphone and tablet use for gaming continues to expand, making the mobile gaming market an increasingly important companion to dedicated handheld gaming.

Senior analyst Michael Inouye comments, “Mobile devices will compete with dedicated handheld gaming devices, but select consumer segments like core gamers and those individuals who do not want or have a smartphone or tablet will still provide some demand. The addition of mobile gaming is not necessarily a zero sum situation; in fact, many feel there is plenty of room in the gaming market for both portable and mobile gaming.”

Following an initially strong 1Q 2011 launch, Nintendo’s 3DS experienced a far weaker second quarter, prompting the company to dramatically lower the price of the handheld (from ~$249 to ~$170). The lower price, with additional titles, spurred sales to over 15 million through the 2011 calendar year. In late 2011, Sony launched the Vita in Japan with a wider launch in February 2012 to decent sales, although the price might prove an issue for Sony as well, despite significantly more robust hardware.

Inouye adds, “The mobile and tablet markets have increased consumers’ price sensitivity. First party developers and key game franchises will be vital cogs for the industry in the future, since hardware alone is not going to cut it given the shorter upgrade cycles for mobile devices.” Recent announcements at E3 from Nintendo and Microsoft, coupled with past mobile-centric initiatives by Sony, make clear that mobile experiences will be integrated into “dedicated” gaming experiences (both console and portable).

Comments Off on Tablets and smartphones are turning handheld gaming devices into a niche

Photo

Dan Graziano

June 9th

Uncategorized

Nintendo 3DS sales in U.S. reach 4.5 million in first year

Nintendo on Tuesday announced that it has sold 4.5 million 3DS units in the handset’s first year of U.S. availability. Sales thus far have outpaced Nintendo’s original DS, which sold 2.3 million units in the U.S. during its first 12 months. Since launching last March, the 3DS has reached over 100 titles with over 9 million games sold, accounting for over $1.2 billion in total sales. “Nintendo 3DS closes its first year with a lengthy list of accomplishments but we’re still just scratching the surface,” said Nintendo of America president Reggie Fils-Aime. “With a massive lineup of first- and third-party games and more on the way, a budding library of entertainment options and an engaged and growing installed base, Nintendo 3DS has an incredibly bright future. We’re just getting started but this platform is built for the long haul.” Read on for Nintendo’s press release.

Nintendo 3DS Sells 4.5 Million Units in Its First Year in the U.S.

Platform Sells Nearly Twice as Many Units as Nintendo DS Sold in its First Year

REDMOND, Wash.–(BUSINESS WIRE)–The era of glasses-free 3D gaming is turning one this month as Nintendo 3DS prepares to celebrate its first birthday. On March 27, 2011, video games and portable entertainment jumped into a new dimension in the U.S. and that story got richer throughout the year with record-breaking software titles such as Super Mario 3D Land and Mario Kart 7 and entertainment options such as Netflix, Nintendo Video and the ability to record 3D movies. The platform enters its second year with a massive lineup of games, including the recently launched Resident Evil Revelations from CAPCOM, Mario & Sonic at the London 2012 Olympic Games published by SEGA, TEKKEN 3D Prime Edition from NAMCO BANDAI Games America Inc., METAL GEAR SOLID Snake Eater 3D from Konami Digital Entertainment and the upcoming Kid Icarus: Uprising and Spirit Camera: The Cursed Memoir from Nintendo.

“Nintendo 3DS closes its first year with a lengthy list of accomplishments but we’re still just scratching the surface,” said Nintendo of America President Reggie Fils-Aime. “With a massive lineup of first- and third-party games and more on the way, a budding library of entertainment options and an engaged and growing installed base, Nintendo 3DS has an incredibly bright future. We’re just getting started but this platform is built for the long haul.”

Some of the milestones achieved by Nintendo 3DS in its first year include:

  • March 27, 2011: Nintendo 3DS ushers in a new era of gaming with glasses-free 3D. Launch-day sales are the strongest in Nintendo’s history.
  • June 2011: The Nintendo eShop launches The Legend of Zelda: Ocarina of Time 3D, letting users preview, try and buy new and classic games, download applications and watch 3D movie trailers.
  • June 2011: Link makes his first appearance in 3D with , which is still the best-reviewed game for Nintendo 3DS.
  • Summer 2011: Nintendo 3DS adds two video services:
    • Netflix unlimited streaming members can instantly watch thousands of TV episodes and movies.
    • Nintendo Video automatically delivers hand-picked 3D content from leading sites and artists.
  • October 2011: After only eight months, Nintendo 3DS surpasses first-year sales of Nintendo DS, the best-selling video game system in history.
  • Fall 2011: Mario jumps into 3D with two new games, each becoming the fastest-selling titles in their franchises’ history:
    • Nov. 13, 2011: Super Mario 3D Land – 1.75 million copies sold to date
    • Dec. 4, 2011: Mario Kart 7 – 1.45 million copies sold to date
  • December 2011: Users can now record up to 10 minutes of 3D video and stop-motion animation.
  • December 2011: Nintendo 3DS crosses 4 million units sold, passing the record pace set by the Wii.
  • Feb. 22, 2012: Dillon’s Rolling Western launches for the Nintendo eShop, joining hot titles Pushmo and Freakyforms: Your Creations, Alive!
  • March 23, 2012: Nintendo 3DS closes its first year with the launch of Kid Icarus: Uprising, the first original entrant in the series in more than 20 years.

Nintendo 3DS is inexorably linked with its predecessor the Nintendo DS, the best-selling gaming system in U.S. history with more than 51 million units sold. A side-by-side comparison shows that Nintendo 3DS had a stronger first year across the board.

Nintendo DS* Nintendo 3DS**
Launch date Nov. 21, 2004 March 27, 2011
Total HW units sold in first 12 months 2.3 million 4.5 million
Total number of SW titles released in first 12 months 58 100+
Total units of software sold in first 12 months 5 million 9 million+
Total $ sales (HW, SW and accessory) in first 12 months $540 million $1.2 billion+

*Source: NPD **Source: Nintendo of America ***All Figures are U.S. Only

Comments Off on Nintendo 3DS sales in U.S. reach 4.5 million in first year

Photo

Dan Graziano

March 7th

Uncategorized

Video game sales plummet in January, Xbox leads consoles for sixth straight month

Sales of video game hardware and software in the United States plummeted last month according to new data from market research firm The NPD Group. The firm’s January figures suggest that sales of video game hardware fell 38% to $199.5 million, down from $324 million in January 2011. Video game software sales slid 38% as well in January, falling to $355.9 million, and sales of accessories in the U.S. dropped 18% year-on-year to $195.2 million. Total industry sales were down 34% to $750.6 million. “January retail performance experienced steep declines with a lack of software launches, and poor Hardware and Accessory performance partly related to bad comps from Kinect-related success in Jan’11,” NPD analyst Liam Callahan said in a statement. “Outside of new physical retail sales, we estimate that the consumer spend on other ways to acquire content including used games, full game and add-on content downloads, social network games, mobile games, rentals and subscriptions accounted for an additional $350 – $400 million in sales.” Callahan noted that Microsoft’s Xbox 360 was the best-selling console for the sixth consecutive month in January, and Call of Duty: Modern Warfare 3 was the top-selling software title. A complete list of NPD’s top-10 games for the month follows below.

January 2012 Top 10 Games (New Physical Retail only; across all platforms incl. PC) Rank Publisher
Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)** 1 Activision Blizzzard
Just Dance 3 (Wii, 360, PS3) 2 Ubisoft
Elder Scrolls V: Skyrim (360, PS3, PC)** 3 Bethesda Softworks
NBA 2K12 (360, PS3, PSP, Wii, PS2, PC) 4 Take 2 Interactive
Battlefield 3 (360, PS3, PC)* 5 Electronic Arts
Madden NFL 12 (360, PS3, Wii, PSP, PS2)** 6 Electronic Arts
Mario Kart 7 (3DS) 7 Nintendo
Skylanders: Spyro’s Adventure (Wii, 3DS, 360, PS3, PC)** 8 Activision Blizzzard
Zumba Fitness 2: Party Yourself (Wii) 9 Majesco
Saints Row: TheThird (360, PS3, PC)** 10 THQ

Comments Off on Video game sales plummet in January, Xbox leads consoles for sixth straight month

Photo

Zach Epstein

February 10th

Uncategorized

Theatrhythm Final Fantasy box points to first paid DLC for Nintendo 3DS

3DS owners have been waiting (and waiting) for a chance to take advantage of a downloadable content market, and while Nintendo already accomplished the tough part (read: launching it) a few days back, there's still been no word on when paid content would make an appearance. Pushing those freebies aside is Theatrhythm Final Fantasy, which is seemingly destined to be the first 3DS title in existence to offer up enhancements in exchange for a few yen. The box here is actually an "early retail dummy unit," though the verbiage on the back makes quite clear that downloadable material will be available at a cost. Furthermore, there's a heretofore unseen Nintendo Network badge on the front, which may be a new look for the existing Nintendo Wi-Fi Connection. At any rate, the game is scheduled to ship on February 16th in Japan, after which all of this will-it-won't-it drama will presumably be cleared up.

Theatrhythm Final Fantasy box points to first paid DLC for Nintendo 3DS originally appeared on Engadget on Sun, 22 Jan 2012 23:54:00 EDT. Please see our terms for use of feeds.

Permalink Computer and Video Games, Joystiq  |  sourceJoshua_X (Twitter), Andriasang  | Email this | Comments

Comments Off on Theatrhythm Final Fantasy box points to first paid DLC for Nintendo 3DS

Photo

Darren Murph

January 23rd

Uncategorized

Nintendo 3DS sales surpass 4 million units, U.S. Wii sales top 4.5 million consoles in 2011

Nintendo announced on Tuesday that it has shipped more than 4 million 3DS units worldwide in nine months. That’s more than the number of Wii units Nintendo sold during that console’s first nine months on the market, though Nintendo did announce that it sold more than 4.5 million Wiis in the U.S. alone last year. “One of the strongest software lineups in our history helped Nintendo have a great holiday season and to close 2011 with a full head of steam,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Not only have the new Mario and Zelda titles already broken records, but with strong reviews and satisfied customers sharing their positive experiences, all three are also shaping up to be the latest long-tail titles from Nintendo. Couple that with a massive first- and third party lineup in the first part of the year and the prospects for 2012 are extremely promising.” The 3DS initially had a slow start, but Nintendo’s decision to slash the price of the console helped boost sales almost immediately. The addition of new hit titles, such as Mario Kart 7, Super Mario 3D Land and the Legend of Zelda: Ocarina of Time 3D also helped attract new buyers. Nintendo’s full press release follows after the break.

Nintendo 3DS Crosses 4 Million Mark

Driven by Fast-Selling Software Nintendo 3DS Sells More in Its First Nine Months Than Wii Did

REDMOND, Wash.–(BUSINESS WIRE)–Whether they were on the go or at home, whether they played in 2D on the TV or in glasses-free 3D in their hands, gamers of all ages celebrated the holidays with Mario and Zelda. Super Mario 3D Land and Mario Kart 7 for the Nintendo 3DS system not only became the fastest-selling titles in the history of their respective franchises when they launched, but they are now also the first Nintendo 3DS titles to sell 1 million units each in the United States. On the console side, The Legend of Zelda: Skyward Sword, which also broke launch records, became the 45th Wii title to sell more than 1 million units in the United States.

“One of the strongest software lineups in our history helped Nintendo have a great holiday season and to close 2011 with a full head of steam,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Not only have the new Mario and Zelda titles already broken records, but with strong reviews and satisfied customers sharing their positive experiences, all three are also shaping up to be the latest long-tail titles from Nintendo. Couple that with a massive first- and third party lineup in the first part of the year and the prospects for 2012 are extremely promising.”

Nintendo sold more than 12 million total hardware units in the United States in 2011, marking the fifth year in a row that the company has accomplished that feat. This includes more than 4.5 million units of Wii, more than 4 million Nintendo 3DS systems, and more than 3.4 million units of the Nintendo DS family of systems. This brings the installed base for Wii and Nintendo DS to 39 million and more than 51 million, respectively.

With a strong lineup of software on the horizon, including new installments in the Mario Party, Pokémon and Kid Icarus franchises, as well as third-party games such as Resident Evil Revelations from Capcom and METAL GEAR SOLID 3D Snake Eaterfrom Konami for Nintendo 3DS, that momentum should continue into the first quarter of 2012 and beyond.

In addition to the milestones reached by new software, two evergreen Nintendo titles celebrated milestones as 2011 drew to a close. Mario Kart Wii passed 11 million units sold and New Super Mario Bros. for the Nintendo DS family crossed 10 million total units sold.

Remember that Wii and Nintendo 3DS feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wii or http://www.nintendo.com/3ds.

Comments Off on Nintendo 3DS sales surpass 4 million units, U.S. Wii sales top 4.5 million consoles in 2011

Photo

Todd Haselton

January 4th

Uncategorized

The Louvre Scores 5,000 Nintendo 3DSs To Spice Up Their Audio Tours

3ds-louvre

What’s a museum to do when they want to offer a richer art experience for guests but no one wants to use an audioguide? Why, give Nintendo a ring of course. Nintendo will be providing 5,000 3DSs to the French museum this March as part of the museum’s push to appeal to a more modern audience.

The Louvre is clearly gunning for appeal with the touchscreen generation, as they have also noted that an iOS app is in the works. In the meantime, guests who rent a 3DS will be able to load up special itineraries and listen to guided audio-tours in seven languages.

On top of that, Nintendo has also produced original content for the Louvre, though it’s still unclear what they have in mind. While we’ll certainly see some educational software trickle on to the devices, I’m still holding out hope for an elaborate RPG that takes players gallivanting up and down the Richilieu Wing. Sadly, the Louvre retains editorial control over what goes on their 3DSs, so we can probably kiss that epic boss battle atop the Pyramid goodbye.

With the upgrade, the Louvre’s security may have yet another thing to deal with. The museum’s previously audioguides were clunky, single-service devices emblazoned with KoreanAir logos — not exactly the kind of thing most people would be tempted to walk off with. A shiny new 3DS is an entirely different story, and I’m curious to see how many of these things the Louvre’s staff is going to be able to hold on to.

And for those of you wondering, this isn’t the first time that Nintendo and the Louvre have crossed paths: that distinction belongs to an old (and lousy) episode of The Adventures of Super Mario Bros. 3



Comments Off on The Louvre Scores 5,000 Nintendo 3DSs To Spice Up Their Audio Tours

Photo

Chris Velazco

December 15th

Uncategorized
line
July 2016
M T W T F S S
« Jun    
 123
45678910
11121314151617
18192021222324
25262728293031