Tags ĎHTML5í

Autodesk’s Amar Hanspal talks about the future of manufacturing

Amar Hanspal, Senior Vice President, IPG Information Modeling & Platform Product Group, Autodesk Imagine a world where manufacturing is no longer geographically mandated, when you can print custom parts in minutes, and anyone can build anything. That’s the world Amar Hanspal, Autodesk’s SVP or Product, wants to live in. I talked to Hanspal while he was at a future of manufacturing conference and we talked about all of the pitfalls of future manufacturing, the improvements… Read More

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John Biggs

October 17th

Gadgets

Autodesk’s Amar Hanspal talks about the future of manufacturing

Amar Hanspal, Senior Vice President, IPG Information Modeling & Platform Product Group, Autodesk Imagine a world where manufacturing is no longer geographically mandated, when you can print custom parts in minutes, and anyone can build anything. That’s the world Amar Hanspal, Autodesk’s SVP or Product, wants to live in. I talked to Hanspal while he was at a future of manufacturing conference and we talked about all of the pitfalls of future manufacturing, the improvements… Read More

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John Biggs

October 17th

Gadgets

360-degree camera maker Jeffrey Martin talks about what it takes to film for VR

0b7b5dd5c5701577148e91251cbc4d6a_original This week on the Technotopia podcast I interviewed Jeffrey Martin, the creator of 360Cities and the maker of the Sphericam. Martin is a skilled 360-degree camera operator and has created amazing panoramas of cities around the world. “I’ve been working with VR since the days of CRT monitors,” he said and he explained the challenges and changes coming to us thanks to new… Read More

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John Biggs

May 29th

Gadgets

George Lucas, Ken Williams And The Practical Magic Of Pragmatic Visionaries

yodalucasfilm Popular Science was one of my favorite magazines as a teenager. I was amazed by the inventions of mere mortals, and wondered if there was some sort of genetic mutation that allowed a select few to see the future more clearly than the rest of us. Secretly, I hoped to be a visionary someday. Read More

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Jerry Bowerman

October 12th

Gadgets

The death of Flash continues apace: live video-streaming giant Twitch is the latest major player to

The death of Flash continues apace: live video-streaming giant Twitch is the latest major player to ditch Flash video in favor of HTML5. It’s rolled out new HTML5 player controls to pave the way for a full handover to the video-streaming master race in the (hopefully near) future.

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Chris Mills

July 23rd

Uncategorized

Tumult releases Hype 3 and Hype Professional with new HTML5 physics, responsive design tools

hype3pro

Tumult, developer of the user-friendly HTML5 web site and animation builder Hype, today announced two major updates to the powerful OS X application.

Hype 3 ($49.99) is a free upgrade for Hype 2 owners, refreshing¬†the app with a new user interface ‚ÄĒ¬†notably with a Yosemite-matching Light color theme ‚ÄĒ while making improvements to HTML accessibility, timing functions and timeline adjustments.¬†Using Hype, even amateur designers can create interactive HTML5 web sites that work perfectly on desktop, laptop, tablet, and smartphone screens; no coding is required.

An improved engine for responsive layouts is one of the top features in Hype Professional, which is offered as a $49.99 in-app purchase. The new layout engine lets designers specify breakpoints (such as common screen sizes and orientations) at which the page’s design will change, automatically applying the designer’s¬†pre-determined adjustments¬†to images and text layout.

A physics engine includes collisions and natural movements with adjustable gravity, bounce, friction, density, and air drag. Hype Pro also adds a Dark Yosemite theme and rearrangeable interface, a grid layout system, templates, and a Symbols system to create reusable elements.

Hype 3 and Hype Professional are both available now from the Mac App Store, as well as Tumult’s web site.


Filed under: Apps Tagged: HTML5, Hype, Hype 3, Hype Professional, Tumult

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Jeremy Horwitz

March 18th

Apple

Mac

Google now flags Flash content in search results on iOS/Android devices, saving clicks

flash-serp-note

If you’ve ever been frustrated by visiting a website on your iPhone or iPad and finding it won’t work because it uses Flash, you’ll welcome the latest Google initiative: it is now flagging Flash content in its search results, warning that the site may not work on your device.

Starting today, we will indicate to searchers when our algorithms detect pages that may not work on their devices. For example, Adobe Flash is not supported on iOS devices or on Android versions 4.1 and higher, and a page whose contents are mostly Flash may be noted

As Google notes, Android has now also abandoned Flash support due to the same reliability, security and performance concerns that Steve Jobs expressed in his famous open letter to Adobe back in 2010. Adobe has been forced to issue a succession of security updates to Flash, the most recent being two emergency updates earlier this year.

Google says it hopes the move, coupled to Web Fundamentals and Web Starter Kit initiatives for developers will encourage the use of HTML5 in place of Flash.


Filed under: iOS Devices Tagged: Adobe Flash, Adobe Systems, Android, Flash, Google, HTML5, iPad, iPhone, Steve Jobs

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Ben Lovejoy

July 15th

Apple

Mac

Steve Jobs may finally get his wish: 2014 could be the year HTML5 starts to kill Flash

HTML5 Vs. Flash 2014

Late Apple cofounder Steve Jobs famously went on a tirade against Flash back in 2010 when he said that the video technology was on borrowed time and would soon be replaced by HTML5. While Flash is very much still with us four years later, Rapt Media CEO Erika Trautman thinks that HTML5's time has finally arrived.

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Brad Reed

April 22nd

Uncategorized

App.io brings its HTML5 iOS app demos to interactive ads on mobile devices

I‚Äôve covered App.io a few times in the past. The service, which allows app devs to deploy fully useable HTML5 demo versions of their native iOS apps on the web, first launched under the name ‚ÄúKickfolio‚ÄĚ back in 2012. The goal for the company was originally to let devs bring demos of their apps to promotional webpages and it eventually expanded the platform to include Facebook and other channels. Today, and around 2 million interactive app demos later, the company is announcing that it‚Äôs bringing those same app¬†demos directly to mobile devices as interactive ads.

The ads go a step beyond the interactive app-like experience that Apple promised, but never quite delivered, with iAd, and allows users to play a¬†demo of the app before deciding to purchase/download¬†or even visit the App Store at all. The ad starts off as a banner or like any other ad but turns into a demo version of a native iOS¬†app that is fully playable for a set period of time before prompting the user to visit the App Store. The company tells me in its initial tests it saw ‚Äú3-5x higher conversion rates than normal mobile ads.‚ÄĚ

App.io lets developers simply upload a zipped version of their app (no SDKs, plugins or changing code), and the service spits out a link to a private test page displaying an interactive HTML5 and CSS version of the app controllable by mouse and keyboard in portrait or landscape. The company says the process of bringing the demos to interactive ads on mobile devices will be just as seamless:

Our ads are 100% rich media, so they work on most ad networks out of the box. We require no SDK integrations, so creating an ad unit is as simple as uploading a build of your app. We are 100% MRAID compliant, so we can run on any MRAID ad network. We track the entire ads funnel, from impression, first tap, length of interaction, tap to the App Store, device install, and in the future, day 1/7/30 retention and cohort LTV.

App-IO-interactive-ads-02 App-IO-interactive-ads

Up until now developers have been using the platform mostly for providing demos of mobile apps on the web for promotional materials and internal testing. App.io is officially announcing its new interactive ads today, but those interested in being part of the initial trials will have to contact the company at david@app.io. Developers can also still sign up to to deploy their apps as HTML5 demos on the web here.


Filed under: Apps, iOS Tagged: Advertising, App.io, Apps, demo, demos, HTML5, iAds, interactive ads, iOS, platform

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Jordan Kahn

April 11th

Apple

Mac

TiVo’s Roamio Platform Gets Opera SDK Support, Bringing HTML5 Web Apps To TiVo DVRs

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Darrell Etherington,Ryan Lawler

August 29th

Gadgets
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